Glossary

Application Channel An Application Channel shows an application created by a developer that displays interactive content.

Attract Loop An attract loop is defined as the home or idle state when the display has two or more states that it can exist in. Its role is to attract customers over to the display and encourage them to engage, usually by touching the screen but could also be by interacting with a product.

DayParting DayParting refers to splitting up a day into time slots and specifying which content plays at the desired time. AEM Screens allows you to schedule channels in terms of DayParting within a day, week, or month as per the requirement.

Device A device has the ability to run the player software to produce a visual output. It is able to control displaying a cropped, scaled, translated portion of common content or experience. The screen configuration is bound to a display but can be replaced in case a technical defect occurs.

Display A display is a virtual grouping of screens that are usually positioned next to each other. The display is usually permanent in respect to an installation. This will be the object content authors will work with and always reference to as logical display rather than their physical counter part(s).

Firmware Firmware is the term given to the software that runs on the device inside the player application in a web view. It is a javascript layer that runs the content contained in a channel within iFrames and provides access to native capabilities through plugins. The firmware can be updated without updating the player application.

Live Copy A Live Copy is a copy of specific site content for which a live relationship with the original source is maintained. This live relationship allows the live copy to inherit content and page properties from the source.

Location/Location Folder Locations or locations inside location folder host the configuration of the displays according to where the various screens are.

Player Software The player is the software application running on a device that will allow you to show a channel on a display.

Screen A screen is a physical monitor or any other system capable of producing visual output, that shows the content coming from its device.

Sequence Channel A Sequence Channel is a page that you can author containing components that will be show one by one in a slideshow.

Zones Zones are segmentation of displays that are used primary addressable entities for channels. In instances, where displays span multiple screens it is advantageous to define the zones to match the screen dimensions, especially if the screens show a prominent physical border.

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